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In a previous Q & A, Jan Simon pointed to Cody: Sum 1:2^n. The current leading solution to that problem has node-count (or more simply, "length") 10. Apparently, 10 is the minimal length (per the official length-function on File Exchange) of any function taking input & generating output:
function y = test_cody_solution(x)
y = x;
end
Per Cody instruction examples, additional computation within a function definition increases the solution length. For example, both of the following functions have length 12:
function y = test_cody_solution(x)
y = [x];
end
function y = test_cody_solution(x)
y = x+1;
end
My question is: what kinds of ninja-style coding idioms even exist in MATLAB which actually perform definite computation but at the same time do not increase the node-count above 10? I'm not able to imagine what could be going on in order for someone to solve a given non-trivial Cody puzzle in length 10 or 11? IOW, without respect to any particular Cody problem, could someone please give an example of a non-trivial function which somehow comes in at or just above the absolute lower bound? Any explanation of the magic would be appreciated as well.
Thanks, Brad
function b = most_change(a)
a(:,1)=a(:,1)*0.25;
a(:,2)=a(:,2)*0.1;
a(:,3)=a(:,3)*0.05;
a(:,4)=a(:,4)*0.01;
d=sum(a,2);
c=max(d);
for i=1:length(d)
if d(i)==c
b=i;
end
end
i got wa please explain idont understand
I would like to receive your feedback:
- would you find useful to have spellcheck built into the MATLAB Editor?
(Consider also an associated toggle, positioned somewhere in the Editor, that would enable/disable the spellcheck for selective use)
Lately, I am writing many quick analyses for publish() and I find that first publishing to MS Word (to check the spelling) and then re-publishing to .html, after manual corrections, disrupts the working.
IMHO, the idea to include spellcheck into the editor would be consistent with the renewed visibility of the PUBLISH tab.
Given a tic tac toe board:
1 represents X
0 represents empty.
-1 represents O
It is X's move. If there is an immediate win possibility, choose a square for an immediate win. Otherwise return 0.
Return absolute index of the square of choice. If multiple square are valid, return them in order.
Example:
Input a = [ 1 0 1
-1 1 0
0 -1 -1]
Output wins is [4 8]
Can anyone explain it in detail?
I'm confused with the sentence I marked ans bold style.
Thanks a lot~~~
I've written a valid answer to the last Cody problem, but it is not even close to the best answer. I have no idea how they made this short answer. To unlock it I need to solve another Cody question, but there are none left... :(
Anybody know how to unlock the last question?
Hi,
i'm "solving" number 30 cody's problem.
I think to solve that whit sortrows function.
If I have a z vector:
j = sqrt(-1);
z = [-4 6 3+4*j 1+j 0];
my funtion is:
function z = complexSort(z)
z(2,:)=sqrt(real(z).^2+imag(z).^2);
z=sortrows(z',-2);
z=z(:,1);
end
End it return the result
z =
6.0000 6.0000
3.0000 - 4.0000i 5.0000
-4.0000 4.0000
1.0000 - 1.0000i 1.4142
0 0
The question is: why imagine part in input is positive e sortrows trasform it in negative?
best regards
Marco
This topic is for features you would like to see for the MATLAB Answers facility itself, and also for bug reports about the MATLAB Answers facility.
This topic is the follow on to the earlier Wish-list for MATLAB Answer sections. That topic grew large enough to become unwieldy; and Mathworks has made enough changes to make a number of the past points no longer of relevance. There was also a more limited purpose <http://uk.mathworks.com/matlabcentral/answers/216662-new-design-of-the-forum-grey-on-white-wish-list-3-bug-reports
I suggest one wish (or bug report) per answer, so that people can vote their wishes.
This topic is for unexpected or bizarre or humorous references to MATLAB. Specific citations would be appreciated.
Please post the easter eggs that you have found so far if they aren't already posted by someone else.
Let's try to make a good Matlab easter egg list because it seems that there isn't one.
What should be posted:
- Unexpected but intentional behaviour
- Special things that the programmers left for us to discover
- Extra code inside a function that can be used for other purposes
- Hidden pictures and audio clips
What shouldn't be posted:
- Repeated Easter Eggs, if someone already posted it please don't repeat
- Bugs in functions that cause trouble and might be fixed in later versions
- Matlab games that come with the program unless they aren't mentioned in the documentation (the games are in the other demos, try the xpbombs and fifteen, you can even see the code for both games)
I'm curious, is there something you wish to do with MATLAB but you can't, maybe something you can do with other similar software but can't with MATLAB?
For new entries, please use the follow-up thread here. Please do not post new answers in this thread.
This topic (which was not started by Mathworks) is for features you would like to see for this MATLAB Answers facility.
I suggest one wish per answer, so that people can vote for individual wishes.
What should you post where?
Next Gen threads (#1): features that would break compatibility with previous versions, but would be nice to have
@anyone posting a new thread when the last one gets too large (about 50 answers seems a reasonable limit per thread), please update this list in all last threads. (if you don't have editing privileges, just post a comment asking someone to do the edit)