Build Light in Unreal Editor
Follow these steps to build light in the Unreal® Editor. You can also use the
AutoVrtlEnv project lighting
in a custom scene.
In the editor, from the Main Toolbar, click the down-arrow next to Build to expand the options.
Under Build, select Lighting Quality > Production to rebuild production quality maps. Rebuilding complex maps can be time-intensive.
Click the Build icon to build the game. Production-quality lighting takes the a long time to build.
AutoVrtlEnv Project Lighting in Custom Scene
To use the lighting that comes installed with the
AutoVrtlEnv project in Aerospace Blockset™ Interface for Unreal Engine® Projects, follow these steps.
On the World Settings tab, clear Force no precomputed lighting.
Under Build, select Lighting Quality > Production to rebuild the maps with production quality. Rebuilding complex maps can be time-intensive.
- Create Empty Project in Unreal Engine
- Unreal Engine Simulation Environment Requirements and Limitations