generateMesh
Create triangular or tetrahedral mesh
Syntax
Description
fegeometry = generateMesh(fegeometry)fegeometry
                object. The toolbox stores the mesh in the Geometry.Mesh
                property.
femodel = generateMesh( creates
                a mesh for the geometry stored in the femodel)femodel object. The
                toolbox stores the mesh in the Geometry.Mesh property. Assigning
                the result to the model updates the mesh stored in the Geometry
                property of the model.
mesh = generateMesh(model)model object. The
                toolbox stores the mesh in the Mesh property of
                    PDEModel.
model must contain a geometry. For details about creating a
                geometry and including it in a model, see Geometry and Mesh and the
                geometry functions listed there.
___ = generateMesh(___,
                modifies the mesh generation according to the Name,Value)Name,Value
                arguments. This syntax works with the model and
                    femodel arguments.
Examples
Input Arguments
Name-Value Arguments
Output Arguments
Tips
- generateMeshcan return slightly different meshes in different releases. For example, the number of elements in the mesh can change. Avoid writing code that relies on explicitly specified node and element IDs or node and element counts.
- generateMeshuses the following set of rules when you specify local element sizes with- Hface,- Hedge, or- Hvertex. These rules are valid for both the default and custom values of- Hminand- Hmax.- If you specify local sizes for regions near each other, - generateMeshuses the minimum size. For example, if you specify size 1 on an edge and size 0.5 on one of its vertices, the function gradually reduces the element sizes in the proximity of that vertex.
- If you specify local sizes smaller than - Hmin,- generateMeshignores- Hminin those localities.
- If you specify local sizes larger than - Hmax,- generateMeshignores the specified local sizes.- Hmaxis not exceeded anywhere in the mesh.
 






