Convert viewpoint direction to virtual world orientation
Simulink 3D Animation / Utilities
The Viewpoint Direction to VR Orientation takes a viewpoint direction (a 3 element vector) as input and outputs the corresponding virtual world viewpoint orientation (a 4-element rotation vector).
To open the Block Parameters dialog box, double-click the block.
Cross Product | Normalize Vector | Rotation Between 2 Vectors | Rotation Matrix to VR Rotation