How can I group transforms in matlab's Simulink 3D Animation v-realm builder?
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Hello, I'm new to v-realm builder and I'm having trouble using it. I drew a car model using another graphical program and then I imported it to v-realm builder. Accordingly, the created file is made of too many transforms and groups to form the complex design. My goal is to be able to group all these transforms into one transform so I can move it and resize it as one object because I will be using it with Simulink 3D Animation.
Any help is appreciated, Thanks, Yahia
Accepted Answer
More Answers (1)
Jan Danek
on 2 Aug 2012
Hi Yahia,
V-Realm Builder doesn't display contents of Inlined nodes. On the other side, 3D World Editor (option 2 above) does.
I recommend you to include your car Inline in a Transform node. By Changing this Transform's scale field, you will be able to scale the car in your scene.
Example:
DEF Wrist Transform {
scale 1 1 1
children [
Inline {
url ["robot_gripper_wrist.wrl"]
}
]
}
VRML97 is an open, text-based format. You can edit it using various editors, includint text editors. What I often do is to write the basic structure in a text editor, and then adjust object positions, sizes etc. in 3D World Editor.
All the best,
Jan
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