# PSNR Calculation without using function

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Aiswarya C B on 9 Feb 2020
Commented: Aiswarya C B on 10 Feb 2020
I have calculated PSNR value for an input image and its ground truth without using psnr function. I have written the following code but three different values are obtained as output.
Here's my code.
n=size(I);
M=n(1);
N=n(2);
MSE = sum(sum((I-ref).^2))/(M*N);
PSNR = 10*log10(256*256/MSE);
fprintf('\nPSNR value of image %9.7f dB', PSNR);
The output is obtained as follows:
PSNR value of image 32.6656113 dB
PSNR value of image 32.7511297 dB
PSNR value of image 32.7349438 dB>>
Which value is correct ? Why I'm getting these three outputs ?

Subhadeep Koley on 10 Feb 2020
You are getting 3 PSNR values because your "input.png" and "groundTruth.png" are 3 channel RGB images and your code is calculating PSNR for each channel individually. You can convert your RGB image to grayscale before PSNR calculation to solve this issue. Refer the code below.
% RGB to gray conversion
I = rgb2gray(I);
% RGB to gray conversion
ref = rgb2gray(ref);
n = size(I);
M = n(1);
N = n(2);
% MSE calculation
MSE_val = sum(sum((I-ref).^2)) / (M*N);
% PSNR calculation
PSNR_val = 10*log10((256*256) / MSE_val);
fprintf('PSNR value of image %9.7f dB\n', PSNR_val);
Hope this helps!
Aiswarya C B on 10 Feb 2020
Thank you so much.. This helps !!