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Many MATLAB enthusiasts come Cody to sharpen their skills, face new challenges, and engage in friendly competition. We firmly believe that learning from peers is one of the most effective ways to grow.
With this in mind, the Cody team is thrilled to unveil a new feature aimed at enriching your learning journey: the Cody Discussion Channel. This space is designed for sharing expertise, acquiring new skills, and fostering connections within our community.
On the Cody homepage, you'll now notice a Discussions section, prominently displaying the four most recent posts. For those eager to contribute, we encourage you to familiarize yourself with our posting guidelines before creating a new post. This will help maintain a constructive and valuable exchange of ideas for everyone involved.
Together, let's create an environment where every member feels empowered to share, learn, and connect.
There are a host of problems on Cody that require manipulation of the digits of a number. Examples include summing the digits of a number, separating the number into its powers, and adding very large numbers together.
If you haven't come across this trick yet, you might want to write it down (or save it electronically):
digits = num2str(4207) - '0'
That code results in the following:
digits =
4 2 0 7
Now, summing the digits of the number is easy:
sum(digits)
ans =
13
Hello and a warm welcome to everyone! We're excited to have you in the Cody Discussion Channel. To ensure the best possible experience for everyone, it's important to understand the types of content that are most suitable for this channel.
Content that belongs in the Cody Discussion Channel:
- Tips & tricks: Discuss strategies for solving Cody problems that you've found effective.
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- Requests for guidance: Stuck on a Cody problem? Ask for advice or hints, but make sure to show your efforts in attempting to solve the problem first.
- General discussions: Anything else related to Cody that doesn't fit into the above categories.
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Please direct such comments to the Comments section on the problem or solution page itself.
We hope the Cody discussion channel becomes a vibrant space for sharing expertise, learning new skills, and connecting with others.
Spring is here in Natick and the tulips are blooming! While tulips appear only briefly here in Massachusetts, they provide a lot of bright and diverse colors and shapes. To celebrate this cheerful flower, here's some code to create your own tulip!
Check out this episode about PIVLab: https://www.buzzsprout.com/2107763/15106425
Join the conversation with William Thielicke, the developer of PIVlab, as he shares insights into the world of particle image velocimetery (PIV) and its applications. Discover how PIV accurately measures fluid velocities, non invasively revolutionising research across the industries. Delve into the development journey of PI lab, including collaborations, key features and future advancements for aerodynamic studies, explore the advanced hardware setups camera technologies, and educational prospects offered by PIVlab, for enhanced fluid velocity measurements. If you are interested in the hardware he speaks of check out the company: Optolution.
One of the starter prompts is about rolling two six-sided dice and plot the results. As a hobby, I create my own board games. I was able to use the dice rolling prompt to show how a simple roll and move game would work. That was a great surprise!
How to leave feedback on a doc page
Leaving feedback is a two-step process. At the bottom of most pages in the MATLAB documentation is a star rating.
Start by selecting a star that best answers the question. After selecting a star rating, an edit box appears where you can offer specific feedback.
When you press "Submit" you'll see the confirmation dialog below. You cannot go back and edit your content, although you can refresh the page to go through that process again.
Tips on leaving feedback
- Be productive. The reader should clearly understand what action you'd like to see, what was unclear, what you think needs work, or what areas were really helpful.
- Positive feedback is also helpful. By nature, feedback often focuses on suggestions for changes but it also helps to know what was clear and what worked well.
- Point to specific areas of the page. This helps the reader to narrow the focus of the page to the area described by your feedback.
What happens to that feedback?
Before working at MathWorks I often left feedback on documentation pages but I never knew what happens after that. One day in 2021 I shared my speculation on the process:
> That feedback is received by MathWorks Gnomes which are never seen nor heard but visit the MathWorks documentation team at night while they are sleeping and whisper selected suggestions into their ears to manipulate their dreams. Occassionally this causes them to wake up with a Eureka moment that leads to changes in the documentation.
I'd like to let you in on the secret which is much less fanciful. Feedback left in the star rating and edit box are collected and periodically reviewed by the doc writers who look for trends on highly trafficked pages and finer grain feedback on less visited pages. Your feedback is important and often results in improvements.
Let's talk about probability theory in Matlab.
Conditions of the problem - how many more letters do I need to write to the sales department to get an answer?
To get closer to the problem, I need to buy a license under a contract. Maybe sometimes there are responsible employees sitting here who will give me an answer.
Thank you
Hello MATLAB Community!
We've had an exciting few weeks filled with insightful discussions, innovative tools, and engaging blog posts from our vibrant community. Here's a highlight of some noteworthy contributions that have sparked interest and inspired us all. Let's dive in!
Interesting Questions
Cindyawati explores the intriguing concept of interrupting continuous data in differential equations to study the effects of drug interventions in disease models. A thought-provoking question that bridges mathematics and medical research.
Pedro delves into the application of Linear Quadratic Regulator (LQR) for error dynamics and setpoint tracking, offering insights into control systems and their real-world implications.
Popular Discussions
Chen Lin shares an engaging interview with Zhaoxu Liu, shedding light on the creative processes behind some of the most innovative MATLAB contest entries of 2023. A must-read for anyone looking for inspiration!
Zhaoxu Liu, also known as slanderer, updates the community with the latest version of the MATLAB Plot Cheat Sheet. This resource is invaluable for anyone looking to enhance their data visualization skills.
From File Exchange
Giorgio introduces a toolbox for frequency estimation, making it simpler for users to import signals directly from the MATLAB workspace. A significant contribution for signal processing enthusiasts.
From the Blogs
Cleve Moler revisits a classic program for predicting future trends based on census data, offering a fascinating glimpse into the evolution of computational forecasting.
Boost Your App Design Efficiency – Effortless Component Swapping & Labeling in App Designer by Adam Danz
With contributions from Dinesh Kavalakuntla, Adam presents an insightful guide on improving app design workflows in MATLAB App Designer, focusing on component swapping and labeling.
We're incredibly proud of the diverse and innovative contributions our community members make every day. Each post, discussion, and tool not only enriches our knowledge but also inspires others to explore and create. Let's continue to support and learn from each other as we advance in our MATLAB journey.
Happy Coding!
quick / easy
21%
themed / in a group
20%
challenge (e.g., banned functions)
13%
puzzle / game
16%
educational
28%
other (comment below)
3%
117 votes
In the MATLAB description of the algorithm for Lyapunov exponents, I believe there is ambiguity and misuse.
The lambda(i) in the reference literature signifies the Lyapunov exponent of the entire phase space data after expanding by i time steps, but in the calculation formula provided in the MATLAB help documentation, Y_(i+K) represents the data point at the i-th point in the reconstructed data Y after K steps, and this calculation formula also does not match the calculation code given by MATLAB. I believe there should be some misguidance and misunderstanding here.
According to the symbol regulations in the algorithm description and the MATLAB code, I think the correct formula might be y(i) = 1/dt * 1/N * sum_j( log( ||Y_(j+i) - Y_(j*+i)|| ) )
Drumlin Farm has welcomed MATLAMB, named in honor of MathWorks, among ten adorable new lambs this season!
📚 New Book Announcement: "Image Processing Recipes in MATLAB" 📚
I am delighted to share the release of my latest book, "Image Processing Recipes in MATLAB," co-authored by my dear friend and colleague Gustavo Benvenutti Borba.
This 'cookbook' contains 30 practical recipes for image processing, ranging from foundational techniques to recently published algorithms. It serves as a concise and readable reference for quickly and efficiently deploying image processing pipelines in MATLAB.
Gustavo and I are immensely grateful to the MathWorks Book Program for their support. We also want to thank Randi Slack and her fantastic team at CRC Press for their patience, expertise, and professionalism throughout the process.
___________
A colleague said that you can search the Help Center using the phrase 'Introduced in' followed by a release version. Such as, 'Introduced in R2022a'. Doing this yeilds search results specific for that release.
Seems pretty handy so I thought I'd share.
Are you local to Boston?
Shape the Future of MATLAB: Join MathWorks' UX Night In-Person!
When: June 25th, 6 to 8 PM
Where: MathWorks Campus in Natick, MA
🌟 Calling All MATLAB Users! Here's your unique chance to influence the next wave of innovations in MATLAB and engineering software. MathWorks invites you to participate in our special after-hours usability studies. Dive deep into the latest MATLAB features, share your valuable feedback, and help us refine our solutions to better meet your needs.
🚀 This Opportunity Is Not to Be Missed:
- Exclusive Hands-On Experience: Be among the first to explore new MATLAB features and capabilities.
- Voice Your Expertise: Share your insights and suggestions directly with MathWorks developers.
- Learn, Discover, and Grow: Expand your MATLAB knowledge and skills through firsthand experience with unreleased features.
- Network Over Dinner: Enjoy a complimentary dinner with fellow MATLAB enthusiasts and the MathWorks team. It's a perfect opportunity to connect, share experiences, and network after work.
- Earn Rewards: Participants will not only contribute to the advancement of MATLAB but will also be compensated for their time. Plus, enjoy special MathWorks swag as a token of our appreciation!
👉 Reserve Your Spot Now: Space is limited for these after-hours sessions. If you're passionate about MATLAB and eager to contribute to its development, we'd love to hear from you.
Bringing the beauty of MathWorks Natick's tulips to life through code!
Remix challenge: create and share with us your new breeds of MATLAB tulips!
I found this plot of words said by different characters on the US version of The Office sitcom. There's a sparkline for each character from pilot to finale episode.
RGB triplet [0,1]
9%
RGB triplet [0,255]
12%
Hexadecimal Color Code
13%
Indexed color
16%
Truecolor array
37%
Equally unfamiliar with all-above
13%
2784 votes
A high school student called for help with this physics problem:
- Car A moves with constant velocity v.
- Car B starts to move when Car A passes through the point P.
- Car B undergoes...
- uniform acc. motion from P to Q.
- uniform velocity motion from Q to R.
- uniform acc. motion from R to S.
- Car A and B pass through the point R simultaneously.
- Car A and B arrive at the point S simultaneously.
Q1. When car A passes the point Q, which is moving faster?
Q2. Solve the time duration for car B to move from P to Q using L and v.
Q3. Magnitude of acc. of car B from P to Q, and from R to S: which is bigger?
Well, it can be solved with a series of tedious equations. But... how about this?
Code below:
%% get images and prepare stuffs
figure(WindowStyle="docked"),
ax1 = subplot(2,1,1);
hold on, box on
ax1.XTick = [];
ax1.YTick = [];
A = plot(0, 1, 'ro', MarkerSize=10, MarkerFaceColor='r');
B = plot(0, 0, 'bo', MarkerSize=10, MarkerFaceColor='b');
[carA, ~, alphaA] = imread('https://cdn.pixabay.com/photo/2013/07/12/11/58/car-145008_960_720.png');
[carB, ~, alphaB] = imread('https://cdn.pixabay.com/photo/2014/04/03/10/54/car-311712_960_720.png');
carA = imrotate(imresize(carA, 0.1), -90);
carB = imrotate(imresize(carB, 0.1), 180);
alphaA = imrotate(imresize(alphaA, 0.1), -90);
alphaB = imrotate(imresize(alphaB, 0.1), 180);
carA = imagesc(carA, AlphaData=alphaA, XData=[-0.1, 0.1], YData=[0.9, 1.1]);
carB = imagesc(carB, AlphaData=alphaB, XData=[-0.1, 0.1], YData=[-0.1, 0.1]);
txtA = text(0, 0.85, 'A', FontSize=12);
txtB = text(0, 0.17, 'B', FontSize=12);
yline(1, 'r--')
yline(0, 'b--')
xline(1, 'k--')
xline(2, 'k--')
text(1, -0.2, 'Q', FontSize=20, HorizontalAlignment='center')
text(2, -0.2, 'R', FontSize=20, HorizontalAlignment='center')
% legend('A', 'B') % this make the animation slow. why?
xlim([0, 3])
ylim([-.3, 1.3])
%% axes2: plots velocity graph
ax2 = subplot(2,1,2);
box on, hold on
xlabel('t'), ylabel('v')
vA = plot(0, 1, 'r.-');
vB = plot(0, 0, 'b.-');
xline(1, 'k--')
xline(2, 'k--')
xlim([0, 3])
ylim([-.3, 1.8])
p1 = patch([0, 0, 0, 0], [0, 1, 1, 0], [248, 209, 188]/255, ...
EdgeColor = 'none', ...
FaceAlpha = 0.3);
%% solution
v = 1; % car A moves with constant speed.
L = 1; % distances of P-Q, Q-R, R-S
% acc. of car B for three intervals
a(1) = 9*v^2/8/L;
a(2) = 0;
a(3) = -1;
t_BatQ = sqrt(2*L/a(1)); % time when car B arrives at Q
v_B2 = a(1) * t_BatQ; % speed of car B between Q-R
%% patches for velocity graph
p2 = patch([t_BatQ, t_BatQ, t_BatQ, t_BatQ], [1, 1, v_B2, v_B2], ...
[248, 209, 188]/255, ...
EdgeColor = 'none', ...
FaceAlpha = 0.3);
p3 = patch([2, 2, 2, 2], [1, v_B2, v_B2, 1], [194, 234, 179]/255, ...
EdgeColor = 'none', ...
FaceAlpha = 0.3);
%% animation
tt = linspace(0, 3, 2000);
for t = tt
A.XData = v * t;
vA.XData = [vA.XData, t];
vA.YData = [vA.YData, 1];
if t < t_BatQ
B.XData = 1/2 * a(1) * t^2;
vB.XData = [vB.XData, t];
vB.YData = [vB.YData, a(1) * t];
p1.XData = [0, t, t, 0];
p1.YData = [0, vB.YData(end), 1, 1];
elseif t >= t_BatQ && t < 2
B.XData = L + (t - t_BatQ) * v_B2;
vB.XData = [vB.XData, t];
vB.YData = [vB.YData, v_B2];
p2.XData = [t_BatQ, t, t, t_BatQ];
p2.YData = [1, 1, vB.YData(end), vB.YData(end)];
else
B.XData = 2*L + v_B2 * (t - 2) + 1/2 * a(3) * (t-2)^2;
vB.XData = [vB.XData, t];
vB.YData = [vB.YData, v_B2 + a(3) * (t - 2)];
p3.XData = [2, t, t, 2];
p3.YData = [1, 1, vB.YData(end), v_B2];
end
txtA.Position(1) = A.XData(end);
txtB.Position(1) = B.XData(end);
carA.XData = A.XData(end) + [-.1, .1];
carB.XData = B.XData(end) + [-.1, .1];
drawnow
end
is there any sites available online free ai course learning except: coursera.org