Hierarchical Astar Path-Finding
Version 1.0.1 (8.27 KB) by
Robin Hartley
Implementation of the hierarchical astar algorithm A. Botea, M. Muller and J. Schaeffer. Fast and efficient for large/complex maps and mazes
% - This is an implementation of the following hierarchical astar algorithm:
% A. Botea, M. Muller and J. Schaeffer - Near Optimal Hierarchical Path-Finding
% https://webdocs.cs.ualberta.ca/~mmueller/ps/hpastar.pdf
%
% - This algorithm is efficient and fast for complex and large
% maps/mazes
%
% - Variables:
% I - binary image with white regions (ones) representing
% impassable objects and black regions (zeros) representing free
% space
% Srow - Starting row in image
% Scol - Starting column in image
% Erow - Ending row in image
% Ecol - Ending column in image
% subdims - dimensions [rows,cols] of pre-processing grid (see
% paper referenced above). 2 < subdims <= size(I)
Cite As
Robin Hartley (2026). Hierarchical Astar Path-Finding (https://ch.mathworks.com/matlabcentral/fileexchange/115180-hierarchical-astar-path-finding), MATLAB Central File Exchange. Retrieved .
MATLAB Release Compatibility
Created with
R2022a
Compatible with any release
Platform Compatibility
Windows macOS LinuxTags
Acknowledgements
Inspired by: Astar-Algorithm
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