Ray casting for deformable triangular 3D meshes

Ray casting or collision detection for deformable triangular 3D meshes.

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Cite As

Vipin Vijayan (2026). Ray casting for deformable triangular 3D meshes (https://ch.mathworks.com/matlabcentral/fileexchange/41504-ray-casting-for-deformable-triangular-3d-meshes), MATLAB Central File Exchange. Retrieved .

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General Information

MATLAB Release Compatibility

  • Compatible with any release

Platform Compatibility

  • Windows
  • macOS
  • Linux
Version Published Release Notes Action
1.2.0

Fixed compile issues for Win64 by removing all of the assembly code.
You don't need to normalize the direction vectors anymore.
It also returns the actual points now instead of just the barycentric points.

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1.1.0

Fixed compile issues for Win64 by removing all of the assembly code.
You don't need to normalize the direction vectors anymore.
It also returns the actual points now instead of just the barycentric points.

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1.0.0

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