Fast raytracing through a 3D grid
A fast algorithm to trace a line segment through a uniform 3D voxel grid.
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Cite As
Ivan Klyuzhin (2026). Fast raytracing through a 3D grid (https://ch.mathworks.com/matlabcentral/fileexchange/56527-fast-raytracing-through-a-3d-grid), MATLAB Central File Exchange. Retrieved .
Acknowledgements
Inspired by: Ray/box Intersection, A fast voxel traversal algorithm for ray tracing
General Information
- Version 1.0.0 (5.42 KB)
MATLAB Release Compatibility
- Compatible with any release
Platform Compatibility
- Windows
- macOS
- Linux
| Version | Published | Release Notes | Action |
|---|---|---|---|
| 1.0.0 |