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Combinatorial Logic

Implement truth table

  • Combinatorial Logic block

Simulink / Logic and Bit Operations


The Combinatorial Logic block implements a standard truth table for modeling programmable logic arrays (PLAs), logic circuits, decision tables, and other Boolean expressions. You can use this block in conjunction with Memory blocks to implement finite-state machines or flip-flops.


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This example builds a two-input AND function, which returns 1 when both input elements are 1, and 0 otherwise. To implement this function, specify the Truth table parameter value as [0; 0; 0; 1] The portion of the model that provides the inputs to and the output from the Combinatorial Logic block might look like this:

The following table indicates the combination of inputs that generate each output. The input signal labeled Input corresponds to the column in the table labeled Input 1. Similarly, the input signal Input 2 corresponds to the column with the same name. The combination of these values determines the row of the Output column of the table that is passed as block output. For example, if the input vector is [1 0], the input references the third row:

(2^1*1 + 1) The output value is 0.

This sample circuit has three inputs: the two bits ( a and b) to be summed and a carry-in bit (c). It has two outputs: the carry-out bit (c') and the sum bit (s).

The truth table and corresponding outputs for each combination of input values for this circuit appear in the following table.

To implement this adder with the Combinatorial Logic block, you enter the 8-by-2 matrix formed by columns c' and s as the Truth table parameter. You can also implement sequential circuits (that is, circuits with states) with the Combinatorial Logic block by including an additional input for the state of the block and feeding the output of the block back into this state input.



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Input signal, specified as a vector. The type of signals accepted by a Combinatorial Logic block depends on whether you selected the Boolean logic signals option (see Implement logic signals as Boolean data (vs. double)). If this option is enabled, the block accepts real signals of type Boolean or double.

Data Types: double | Boolean


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Output signal, double if the truth table contains non-Boolean values of type double; Boolean otherwise. The type of the output is the same as that of the input except that the block outputs double if the input is Boolean and the truth table contains non-Boolean values.

Data Types: double | Boolean


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You specify a matrix that defines all possible block outputs as the Truth table parameter. Each row of the matrix contains the output for a different combination of input elements. You must specify outputs for every combination of inputs. The number of columns is the number of block outputs.

The Truth table parameter can have Boolean values (0 or 1) of any data type, including fixed-point data types. If the table contains non-Boolean values, the data type of the table must be double.

The relationship between the number of inputs and the number of rows is:

number of rows = 2(number of inputs)

Simulink® returns a row of the matrix by computing the row's index from the input vector elements. Simulink computes the index by building a binary number where input vector elements having zero values are 0 and elements having nonzero values are 1, then adding 1 to the result. For an input vector, u, of m elements:

row index = 1 + u(m)*20 + u(m-1)*21 + ... + u(1)*2m-1

Programmatic Use

Block Parameter: TruthTable
Type: character vector
Values: matrix
Default: '[0 0;0 1;0 1;1 0;0 1;1 0;1 0;1 1]'

Block Characteristics

Data Types

Boolean | double

Direct Feedthrough


Multidimensional Signals


Variable-Size Signals


Zero-Crossing Detection


Extended Capabilities

C/C++ Code Generation
Generate C and C++ code using Simulink® Coder™.

Version History

Introduced before R2006a