GPU and CPU computing results different
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Hi, I have tested FFT2 function for both workspace and GPU data. The difference in result is very small but still disturbs me. Does anyone have why that is and any suggested solutions?
Thanks,
im = phantom(512);
k = fft2(im);
kim = fft2(gpuArray(complex(im)));
OK = isequal(k,kim);
Answers (2)
Ben Tordoff
on 13 Jul 2011
if you look at the magnitude of the difference compared to the magnitude of the values, it is pretty small:
>> max(max(gather(abs(k-kim)))) / max(max(abs(k)))
ans = 1.0144e-016
Infact, it is similar to the limit of accuracy for any calculation on the input:
>> eps(max(max(abs(im))))
ans = 2.2204e-016
(the two are not measuring the same thing, but hopefully you get the idea).
The CPU and GPU implementations of FFT/FFT2 are necessarily quite different in order to take best advantage of the hardware. The GPU version needs to be massively parallel. I believe that the difference you are seeing is well within what one should expect from any two different implementations of FFT/FFT2.
Whilst we can aspire to identical results from the CPU and GPU versions, sometimes it simply isn't possible without massive compromises on speed.
1 Comment
John Melonakos
on 24 Jul 2011
Well put!
Daniel Shub
on 13 Jul 2011
0 votes
When you say very small, do you mean 1e-16 small? If so, that is close to the precision of double precision numbers. Check out:
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