Refining a Jagged "Skeletonized" Line (Image)
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Above is the basic image of the line I want to refine / smooth out.
Below is a mock-up I made in paint of what I want to line to look like.

I'm extracting the center-line of fish using the better skeletonization method and while it is much more refined then the basic bwmorph skel() function it isn't quite as smooth as desired.
I'm processing a couple of images but the problem is roughly the same in all of them (jagged bumps). Does anyone have any tips of how to go about this problem?
Thanks in advance.
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More Answers (1)
Julian Eskin
on 4 Sep 2015
0 votes
Did you ever solve this problem? I need to do a similar kind of thing.
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