Virtual Reality Matlab-Based Game

Hi everyone
I want to develop a VR game using Simulink 3D Animation that can be controlled in real time by the player through an algorithm, also implemented in Matlab. So the user signals are recorded and analyzed and the results of the analysis are transferred to the VR game.
Is that possible with Simulink 3D Animation? If No, then how do I do this in Matlab?
Looking forward to hearing your answers.
Thank you
Neda

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on 20 Jul 2015

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