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Rotating an Image and Keeping the Bounding Box in Registration

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I have an image, a small part of which is surrounded by a bounding box. I rotate the whole image x degrees. How can I also rotate the bounding box by the same angle, thus keeping the bounding box in registration?
I tried the following:
bbox = [10 20 50 60];
points = bbox2points(bbox);
Apply a rotation to the points using affine2d and transformPointsForward (a simple rigid rotation). However, I cannot convert the list of points back to a bounding box. Thanks for your help.

Answers (1)

Chris Williams
Chris Williams on 14 Sep 2015
If this is too difficult, I can restrict the transformation of the image to flipud and fliplr. I just need to then apply the same flip to the bounding box.

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