I am trying to make an animation, and I noticed that the camera DOES NOT show what it should show. How can I fix this?
I make a unit circle, and place the camera directly above the central point and set the camera target to a far away location outside the circle with a narrow field of view. Obviously, from this view I should not see the entire circle, but I do.
PLEASE ANY ADVICE!?
t = linspace(0,pi,100);
x = cos(t);
y = sin(t);