save GUI fig by name from edit text
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Hi
I am trying to save a figure in GUI, I want when the user click on a push button the below window appear.
I applied the follwoing function:
filter = {'*.m';'*.emf';'*.*'};
[file, path] = uiputfile(filter);
but when I press (save) nothing is saved. The problem is how to connect my figure to the above function.
4 Comments
Rik
on 15 Nov 2019
Note that copying the figure is not going to copy the callbacks, so you will end up with a figure that is only a visual copy of your GUI but no longer has any functionality.
Adam Danz
on 15 Nov 2019
I was worried about that too but it turns out that the goal was to copy the embedded axes onto an external figure.
Accepted Answer
Adam Danz
on 15 Nov 2019
Place this code in a callback function designed to save the figure. See inline comments for details.
newFig = figure(); % Create a new parent figure
newAx = copyobj(handles.axes1, newFig); % Copy your GUI axis to the new figure
% ^^^^^^^^^^^^^ Put your axis handle here
% Reposition the axis to default position within the new figure
newAx.Units = 'Normalize';
newAx.Position = [.13, .11, .76, .82];
% Ask user for path and filename
[file, path] = uiputfile('.fig');
% Save figure and print out a confirmation.
savefig(fullfile(path,file));
fprintf('Figure saved: %s\n', file) % optional
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