School Project
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Hi I'm doing a school project who's end goal is to take randomly placed 'agents' and eventually get them to follow each other in a circle at constant velocity. I've been running a GUI to implement it using vectors to describe the 'agents' (I have two 1x10 vectos, x and y) each (x(i),y(i)) pair describes an agent and I use scatter(x,y) to plot it. I was wondering if there was a simple way to ensure that the 'agents stay within a square area instead of wandering anywhere. Ideally I would like then to wrap around to the other side of the plot.
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Matt Fig
on 12 May 2011
Could you give a small example of what you mean. Give a wandered coordinate and the limited coordinate you would like it to transform to in your code.
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