Hi! I need to put some angle limitations to revolute joints in Simscape Multibody. I guess limiting the angles in SolidWorks before converting them is easier than doing it in Simulink. However, when I limit the joints and convert them by using Simscape Multibody Link, the parts are connected with straight lines -nothing between them (although the parts are moving as I want them to in SolidWorks). Could anybody explain why does it like that and how can I fix this issue?