How to create triangle and animate it?

I'm using this code to start but hasnt worked. patch command is giving error and not sure how to resolve it. Please help.
w0 = 1 ;
w1 = 0.5 ;
N = 5 ;
ww = linspace(w1,w0,N) ;
W = [fliplr(ww) ww] ;
ar=0.866; % Aspect ratio for equilateral triangle
h=ar*W;%height of triangle
for i = 1:length(W)
x=[0 W W/2];%x coordinates of vertices
y=[0 0 h];%y coordinates of vertices
patch(x,y,'white')
set(gca,'Color','k','xticklabel',[],'yticklabel',[])
drawnow
pause(0.1)
end

4 Comments

the length of x and y are not the same.
Ron
Ron on 2 Sep 2020
Edited: Ron on 2 Sep 2020
How do i fix it? Do I need to write W/2 differently?
Question originally posted by JD recovered from Google cache:
I'm using this code to start but hasnt worked. patch command is giving error and not sure how to resolve it. Please help.
w0 = 1 ;
w1 = 0.5 ;
N = 5 ;
ww = linspace(w1,w0,N) ;
W = [fliplr(ww) ww] ;
ar=0.866; % Aspect ratio for equilateral triangle
h=ar*W;%height of triangle
for i = 1:length(W)
x=[0 W W/2];%x coordinates of vertices
y=[0 0 h];%y coordinates of vertices
patch(x,y,'white')
set(gca,'Color','k','xticklabel',[],'yticklabel',[])
drawnow
pause(0.1)
end
(Answers Dev) Restored edit

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 Accepted Answer

Try this
w0 = 1 ;
w1 = 0.5 ;
N = 5 ;
ww = linspace(w1,w0,N) ;
W = [fliplr(ww) ww] ;
ar=0.866; % Aspect ratio for equilateral triangle
h=ar*W;%height of triangle
fig = figure();
ax = axes();
set(ax,'Color','k','xticklabel',[],'yticklabel',[])
ax.XLim = [0 1];
ax.YLim = [0 1];
p = patch([0 0 0], [0 0 0], 'w');
for i = 1:length(W)
x = [0 W(i) W(i)/2];%x coordinates of vertices
y = [0 0 h(i)];%y coordinates of vertices
p.Vertices = [x.' y.'];
drawnow
pause(0.1)
end

2 Comments

Thank you so much! Very helpful!
Also, is it possible to add multiple triangles (say 20) to this, instead of 1.
I am glad to be of help!
Try this
w0 = 1 ;
w1 = 0.5 ;
N = 5 ;
ww = linspace(w1,w0,N) ;
W = [fliplr(ww) ww] ;
ar=0.866; % Aspect ratio for equilateral triangle
h=ar*W;%height of triangle
n = 200; % number of triangles
area = 20; % 10x10 square for all the triangles
triangle_locations = area*rand(n, 2); % location of triangles
fig = figure();
ax = axes();
set(ax,'Color','k','xticklabel',[],'yticklabel',[])
ax.XLim = [0 area];
ax.YLim = [0 area];
p = gobjects(1, n);
for i=1:n
p(i) = patch([0 0 0], [0 0 0], 'w');
end
for i = 1:length(W)
for k = 1:n
x = [0 W(i) W(i)/2] + triangle_locations(k, 1);%x coordinates of vertices
y = [0 0 h(i)] + triangle_locations(k, 2);%y coordinates of vertices
p(k).Vertices = [x.' y.'];
end
pause(0.1)
end

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Asked:

Ron
on 1 Sep 2020

Commented:

on 8 Oct 2020

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