Info : T is actually a triangulation -list of triangles-, in which each index corresponding to the row index of a vertex in another list -a vertices list-, it is a widely used technique used to store and write triangular meshes in mesh processing. Here below the example is a tetrahedron -4 facets-.
Make a random, non-repeating vector.
Who invented zero?
Ripping numbers apart!
Rounding off numbers to n decimals
Is this is a Tic Tac Toe X Win?
Find neighbor triangle indices
Find edges from a vertex
Find a common edge
Find triangles from edge
Query every vertices neighbor indices
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