Given an SE(3) matrix representing a rigid-body motion, compute its inverse without using inv() or pinv() .
Flip the main diagonal of a matrix
Make a run-length companion vector
Find Index of maximum Value and maximum Value of a vector
Determine the number of odd integers in a vector
Relative points in 2D: problem 1
Create a 3D rotation matrix from roll-pitch-yaw angles
Pose from bearing angles in 2D
Relative points in 2D: problem 2
Relative pose in 2D: problem 2
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